Metal Gear Solid Delta: Snake Eater’s First Gameplay Teased

Konami aren’t messing around it would seem. Having just released the Metal Gear Solid: Master Collection Vol 1., the Japanese publisher showed off the first in-game engine look of Metal Gear Solid Delta: Snake Eater at the Xbox Partner Event.

Though short, we catch a glimpse of what to expect from the MGS3 remake project. Much of the action comes from the Virtuous Mission portion of the original, though there are snippets relating to the Krasnogorje mountain and the river following the Chyornaya Peschera Cave. It’s a delightful first look – see for yourself:

While the Master Collection has generally been a hit, Delta represents a whole different kettle of Cobra Units. The heralded original is being completely rebuilt from the ground up and mechanically, it’ll be similar to what we experienced in Metal Gear Solid V from the looks of things. Most interestingly, the game is being developed on Unreal Engine 5, as opposed to the FOX engine.

Big Boss’ origin story is one fans hold incredibly dear, so Konami have a big job on their hands to recapture the feel of Snake Eater while providing a fresh, original experience. Only time will tell if they can pull it off, but from the early look of the trailer, it’ll be graphically impressive. Fingers crossed we’ll be seeing more of the crocodile evading, camouflage extraordinaire super soldier soon.

Metal Gear Solid Delta: Snake Eater has no release window but it has been confirmed to be releasing on PC, PlayStation 5, and Xbox Series X|S. If you want to read more about the original’s premise and gameplay systems, check out our article from its announcement.


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