10 Games From The June 2025 Steam Next Fest You Should Check Out – Part Two
Welcome back, dear reader! It’s been what, one or two days? A long time in the grand avalanche of joy that is the Steam Next Fest June 2025 edition. Toby and I have been hard at work at play, firing up and feasting on the delightful deluge of games currently giving us a snippet of what’s to come. We hope you’ve been having a blast with the demos thus far. If you missed it, go and check out our first ten games from Part One!
All up to date? Wonderful. Here are 10 more we’ve played so far and think you should perhaps have a gander at as well.
A Fistful of Yankees by Pulsar Creation
Don your cowboy boots and ready your muskets, the wild west is brimming with outlaws gunning for your captain’s head. Mixing base-building, tower defence and light RTS mechanics into a yeehaw setting makes loading your revolver worth it. Level up your fort with new defences, purchase different units to both defend and assault the bandits roaming the wastes, and deploy special abilities to show everyone who the greatest gunslinger in this town really is.
I’m a big fan of all of the genres A Fistfull of Yankees draws from, and there ain’t no naysayer I ever come across that don’t like no cowboys. The demo has a level and a bit worth of content to check out, and the tower defence aspect was particularly good. I can’t say as much for the story and voiceover work, but hey, who’s going to the frontier of renegades and degenerates to talk sweet nothings? No one, that’s who. No,w excuse me while I hire another sniper and man my fortifications.
A Fistful of Yankees will be gunslinging its way to Steam sometime in the future, though for now it’s coming soon. It’s being developed by Pulsar Creation and published by indie.io.
DIVISION by MOSS² Studio

How do you like your 2.5D post-apocalyptic survival adventure games? If you typically fancy them served with a dash of War of the Worlds, a dabble of environmental puzzling and a serving of gorgeous graphics, DIVISION will be the breakfast of your dreams. There’s a heap of Somerville inspiration in here, from the sci-fi alien structures invading on the horizon, to the chase sequences being hounded by killer machines.
I’ll be honest, the puzzles in DIVISION had me feeling like a toddler, such was the failure of my cognitive capacity to solve them quickly. Despite my own lack of intelligence, however, the demo shows off plenty of what the game has to offer. Dialogue-free story and lore, beautiful visuals and a destroyed world to navigate your avatar through make this one a potential gem in the rough.
No firm release date on when DIVISION will be harkening on skies with doom as yet, but it is coming to Steam. It’s being developed and published by MOSS² Studio.
Easy Delivery Co. by Sam C and Oro Interactive
In spite of its name, Easy Delivery Co. has a constant, unnerving sense of eerie dread about it. It all starts off innocent enough – you’re a little feline delivery driver, picking up and dropping off packages of pizzas and flowers for the town. You can listen to the lo-fi radio, buy tools and items from the local shops, and even interact with some of the other cat-proportioned citizens.
Yet, that feeling of unease never left me during my 30 minutes with the demo. Something about the PS1 era style graphics, combined with the snowy storm weather and encroaching frosty obstacles on the road. I kept expecting Easy Delivery Co. to suddenly switch up and deliver me a jump scare. It never did, but maybe the threat of it is the real horror. In either case, I gleefully signed for what Easy Delivery Co. brought to my front door.
Easy Delivery Co. will be signing for your parcel on Steam sometime in 2025. It’s being developed and published by Sam C and Oro Interactive.
Herdling by Okomotive
By Toby Andersen
Well, let me tell you, herding your own little group of Calicorns in Herdling is a treat. You play as a homeless boy who takes on the role of shepherd, guiding a small herd of these majestic creatures back to the mountains. It’s simple, but it’s wildly charming and poignant. Each Calicorn has its own nature, its own individual pelt and horns, and a randomly generated name, making it truly your own individual herd, different to any other player. Even though the demo is only around 30 minutes to an hour long, you get a great feel for the game.
I played it with my three-year-old son, and he loved the herd, getting to know each one’s name, worrying about them if they got split off from the herd, and especially when one got injured on some jagged metal. It tugs at the heart enough without injuring your kid’s new favourite creature. Thankfully, we found a little shelter from the rain, and some food to help patch up the injured one and continue our journey.
I don’t think I have any choice about buying Herdling when it comes out after trying the demo with my son. I’ll be hearing, ‘have you got the Calicorn game, can we play the Calicorn game’, from now until release, which cannot come soon enough. Try out the Steam demo for yourself, but beware of the cuteness. Herdling is targeting a Summer 2025 release.
Hyperspace Deck Command by Sleeper Games
You didn’t really think you’d get through a feature like this without at least one deckbuilding rogue-like, did you? Hyperspace Deck Command taught me one thing for sure: I’d be hopeless as an intergalactic scouting party. In this one, you select your ships to face off with the opposing fleet, and use your cards to fire missiles, deploy defences and even deploy new frigates. It’s like sizing your opponents up on a football field, only with more EMPs and homing rockets.
The fun trick to Hyperspace Deck Command is that cards can be played on either your ships or your opponents. Everyone has a buff effect for friendlies and a debuff for enemies. It’s a simple evolution of the usual deckbuilder formula, but it’s one that takes your decision-making prowess to another sphere. I got absolutely wrecked, but I had fun floating through the wreckage of my fleet after a run (not) well executed.
Hyperspace Deck Command will be ejecting its escape pods in Q3 of 2025 on Steam. It’s being developed and published by Sleeper Games.
Possessor(s) by Heart Machine
By Toby Andersen
Heart Machine (Hyper Light Drifter) working with Devolver Digital (everything) is a matchup made in indie videogaming heaven. Or perhaps Hell. You play as Luca, who violently loses her legs in a hellgate opening experience at the start of this demo. Eat your heart out, Buffy, am I right? Only a pact with one of the demons, Rehm, can restore her legs. But like, it’s a pact with a demon. She’s now possessed. Rehm and Luca must now work together to both escape a future metroidvania hellscape of a city overrun when the hellgate opened, and find out and defeat the evil corp at its heart.
Precision combat, atmospheric metroidvania locations, jaw-dropping artwork, animations, and fun dialogue make this a cream of the crop type metroidvania. The demo pulls no punches, I was invested and loving it straight away. I had to physically pull myself away to write these words, and now I’m going back. Check out the Possessor(s) demo for yourself, and so far no word on release date.
Eriksholm: The Stolen Dream by River End Games
By Toby Andersen
One of my favourite genres in all the lands of gaming is the top-down stealth/tactics genre. Games like Shadow Gambit, Desperados III or Commandos. There’s something about that perspective that just appeals to me – like a model village, like an omniscient viewpoint, and at range graphics can look like photographs. That’s the case with Eriksholm: The Stolen Dream, one of the highest production value indies you will see in all of Next Fest. A story-driven stealth game, Eriksholm puts you in the shoes of young street urchin Hanna, who, in the demo at least, must sneak their way through part of this incredible Scandinavian city looking for their brother Herman before the police track him down. But they are also after you.
Stick to the shadows, clamber through vents, trick officers, and hide in train carts – Hanna is like a miniature Solid Snake. And with its emphasis on narrative, great voice acting, and characters, Eriksholm also feels like A Plague Tale Innocence from a different perspective, with Hanna in Amicia’s place and Herman in Hugo’s. That’s more compliment that you can know, as those games are the pinnacle of indie stealth. Eriksholm looks set to take its place right alongside. Check out this drop-dead gorgeous demo for yourself – all progress in the game transfers over to the full release on the 15th July 2025.
Meat Grinder by Panic Panda
I’m probably going to the fiery pits of Tartarus for my sinful enjoyment of games like Meat Grinder. This one reminded me hugely of Happy’s Humble Burger Farm, only more focused on the restaurant serving, which coincidentally, was the part of that game I liked most. Serve customers your special blend of hot dog meat, don’t forget the condiments and for the love of all health and safety, sweep the floors!
As you might have guessed, all is not quite as it seems in this rather dark and grotesque title. That special blend of meat? Human flesh, of course. No wonder the town is ravenous for a bit of cannibalism flavour. There’s also a creepy old man who jump scares you, talks in riddles and threatens you relentlessly. Lovely stuff. Make sure not to get blood everywhere when you slice up the bodies too, too big a chunk would clog your grinding machine, after all. Is it worrying I dig games like this so much?
Meat Grinder will be digging up meaty sausages to serve at some point in future, as it’s coming soon to Steam. It’s being developed and published by Panic Panda.
Moonlighter 2: The Endless Vault by Digital Sun
By Toby Andersen
Oh the endlessly addictive cycle of getting sucked into a vortex, fighting for your life, gathering literally burning materials and relics, and after arranging them neatly in your shop, hawking them for well in excess of what they’re worth. Who’d have thought it? Finally, one of the grandaddies of the new roguelite genre, the inspiration for such classics as Dave the Diver, is back with Moonlighter 2: The Endless Vault. And it’s long overdue.
Making the (maybe lamentable) leap from charming pixel art to, admittedly, incredibly charming 3D has brought Moonlighter 2 a fresh new look. Every facet of the original has been given a facelift, from new combat fluidity to capitalist shop bonuses and dozens of new roguelite perks inspired by other games that have come since, but at its core, it’s thankfully still that wonderful Moonlighter experience. I fell headfirst into that Moonlighter demo vortex and only emerged hours later, all the richer for it. Check out the Moonlighter 2: The Endless Vault demo now ahead of its projected Summer 2025 release.
The Drifter by Powerhoof
Despite my petulant penchant for not being into pixel art, games like The Drifter make me re-evaluate my tastes. The demo for this pulp thriller point-and-click adventure has us take on the role of Mick, a drifter by choice who awakens on a train car, only for all manner of wild events to take place. While the graphical style and superb point-and-click intrigue had me hooked, the voice acting and writing impressed just as much.
Unlike some of the more obtuse entries into the genre, the puzzling felt intuitive, while Mick’s no-nonsense approach to handling dialogue was endearing… in a gruff kind of way. The Drifter wouldn’t be the usual kind of game I’d have my eye on, but the demo is excellent and even has a non point-and-clicker questioning if maybe this will be the one that gets them hooked. Utterly compelling, this drifter may have found a new home on our PCs.
The Drifter will be slinking onto Steam July 17th. It’s being developed and published by Powerhoof.
Phew! Managed to keep up with all that? Hope so, as I expect we’ll have even more coming your way in no time. If you’ve seen or played any that have tickled your fancy, please wishlist the game on Steam and give the developers some love. It takes a lot of courage to throw your creation out to the world, ready for praise or criticism, so let’s applaud the work and endeavour that’s brought these little gems to our screens.
Otherwise, stay tuned for more recommendations from us. How many more features will we do? Who knows, a piece of string is apparently rather long, so if we treat these Steam Next Fest June 2025 edition demos in the same way, perhaps there’ll be an infinite number more to go. I jest, I barely kept hold of my wits from the 31 earlier in the year. However, rest assured, we’ll be back with at least 10 more for your viewing pleasure.
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G reat game https://store.steampowered.com/app/3542280/Creepy_Tale_Snow_Child_Demo/