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60 Indie Games To Get Excited About In 2019

2019 is set to be another excellent year for indie games. Here’s 60 of them to get excited about.

With all but a handful of the big names now out in the wild for 2018, all eyes turn to 2019. Crackdown 3, Days Gone, Anthem and The Division 2 are all appearing over the horizon but dotted among those ‘Triple Aye’, big publisher, marketing driven machines are some incredibly exciting indie games. The indie development scene has always been a source of unbridled creativity, unique design and passion and while researching which games to include in this list, all of those elements came to the fore. 2018 was a landmark year for indie games but with the potential on show from these 60 games, 2019 might be even better. That’s enough waffling on from me, without further ado, here’s…

60 Indie Games To Get Excited About In 2019

indie games 1 - 2019

Lord Winklebottom Investigates: The Case of the Expired Axolotl

It’s the 1920’s and there’s murder afoot. Lord Winklebottom and his trusty companion, Dr Reginald Frumple, have arrived at an isolated island to find their host, Admiral Gilfrey, dead. So far, so interesting – The Kicker? This is an alternative version of the 1920’s in which human’s never existed, Winklebottom is a Giraffe and Admiral Gilfrey is a Axolotl (which Google tells me is a Mexican walking fish [but it isn’t actually a fish, it’s actually an amphibian{Yes, I had to Google that too}]). A whodunit point and click murder mystery, Lord Winklebottom Investigates: The Case of the Expired Axolotl carries off absurdist meets Monty Python-esque humour and British charm with ease, combining it with a pleasant art style and some terrific voice acting. Through the course of the game, you’ll be searching for clues (and hopefully not eating them), solving puzzles and interrogating suspects to get to the bottom of the crime. Due to release in 2019 on PC, consoles and tablets, you can keep up to date on the progress of Lord Winklebottom by following developers Cave Monsters on Twitter.


Shortly after Guerrilla Cambridge shipped the (drastically underrated) RIGS for PSVR, Sony made the decision to shut the studio. Alex Kanaris and Tom Jones, both art directors at the studio with a combined 28 years of experience, were among those effected. After a few weeks of reflection, the pair were back at it though in their newly formed studio (Polygon Treehouse) with a new project, a Scandinavian fantasy-inspired point-and-click adventure called Röki that’s making the most of their combined talents. The art style alone, a clean, polished yet detailed style reminiscent of Tearaway, was enough to sell me on this game but the premise is just as fascinating. Röki is about the journey of a character called Tove who sets out to save her family and discover who she really is, meeting “monsters that shouldn’t exist, but do” along the way. Polygon Treehouse are really open about their development progress, publishing regular updates and comparisons on how the game looked/looks now so you should definitely head over to Twitter and give them a follow.

Dead End Job

If you’ve not heard of Dead End Job before (then you’ve definitely not be reading enough articles on Finger Guns) it’s described by developers Ant Workshop (the makers of Binaries and studio behind the Switch versions of SkyScrappers and Subsurface Circular) as “Ghost Busters meets Ren & Stimpy”. In this twin stick shooting game, you play as an employee of ghost busting company Ghoul-B-Gone who’s tasked with heading into a variety of environments (including an office and a public park), blasting all the ghostly apparitions, all of whom have genuinely hilarious names, and saving the humans trapped by them. I’ve played a lot of Dead End Job over the past 2 years at various different shows and this my personal favourite of the upcoming indie games for 2019. Complete with co-op play, pick up power up’s, a story that’s currently shrouded in mystery and twin-stick action that’s on par with Binding of Isaac, Dead End Job is absolutely one to keep on your radar when it releases in 2019 on PC, PS4, Xbox One and Switch. You can follow development of the game by giving Ant Workshop a follow on Twitter or by joining their Discord.

Genesis Alpha One

Each and every time I see Genesis Alpha One, it gets better and better. Combining space base building with rogue-like first person action, this title tasks the player with flying out into the unknowns of space, trying to find a new home for humanity. As you progress, you’ll have resource shortages, ship malfunctions and even Aliens boarding your vessel, all of which must be deal with or fail your mission. The selling point is that as you journey through space, you’ll meet new alien species which can be harvested for DNA from which can then be spliced into new human clones aboard your ship. This’ll give them new qualities to help them survive in harsher conditions and overcome the odds. The question here is, how much of the original human DNA will make it to your destination? Genesis Alpha One is really quite pretty, combining some interesting genres into a mixing pot that shouldn’t work but absolutely does. It’s being developed by Radiation Blue and is being published by Team17 for PC, PS4 and Xbox One in 2019.


Whilst they were all the rage a decade ago, Skating games have gone the way of the text adventure. Fortunately, Glass Bottom Games are bringing them back with a full salvo of weaponised cuteness along for the ride. SkateBIRD is an indie game about an absurdly cute bird that skates on one of those fingerboards that were so popular a few years back. Being small, this bird isn’t taking on a real world skate park. Oh no. Instead it’ll be “Grinding on bendy straws, kickfliping over staplers, and carving killer lines through a cardboard and sticky tape world”. The game even has its own social media progression system called “Tweeter (the premier bird social network)” that’ll open up more of the game as you gain followers. Sold. The above trailer is from an early build of SkateBIRD which will be winging its way onto Linux, Mac and Windows PC into 2019. Follow Glass Bottom Games on Twitter to keep up to speed on the game’s progress.

Beyond Blue

I was left speechless after playing Beyond Blue at EGX 2018. If there was a game laser guided to my tastes, this is it. Set in a near future version of the South China Sea, Beyond Blue has you explore the depths of the ocean while meeting its nautical inhabitants, observing their behaviour, learning about their habits and unravelling a mysterious story. This game is from E-Line Media, a team now renowned for their “outside the box” games with an educational bent (such as Never Alone and The Endless Mission) and is in collaboration with the BBC and the Blue Planet documentary makers. It’s hyper-realistic, gorgeous, serine (with no traditional game over screen) game and has an aim to deliver an entertaining product that you might inadvertently take something away from. Expect Beyond Blue in 2019 on PS4, Xbox One, PC, Mac and Linux.

Untitled Goose Game

It’s apt that my 9 year old son enjoyed Untitled Goose Game at EGX so much. Especially when you consider that to play a game about being a rebellious fowl, he pushed in front of a massive queue of very annoyed people. Whereas so many “X simulator’s” put you in the hoofs/paws of animals and rely upon glitches and odd physics to get their laughs, Untitled Goose Game goes the other way, providing you with a highly polished product in which to be as annoying and rebellious as possible. Geese are famously ill tempered animals that’ll snatch that bread* right out of your hand rather than share it with a duck so putting you in their webbed feet and letting you run amok is a stroke of genius. Due to release on PC and Switch in 2019, this is one indie game to keep your beady eye on. Follow House House on twitter for developments.

*We do not recommend feeding bread to ducks/geese. It’s apparently bad for them – But we did steal a sandwich while playing Untitled Goose Game and I’m not going to argue with that angry fowl. 


Combining Stardew Valley with elements of Pokemon, Ooblets is the brain child of just 2 people, Rebecca Cordingley and Ben Wasser AKA Glumberland. I’ve managed to get a few little goes with Ooblets over the past few years and it’s a refreshing, homely take on the pocket monster genre that has you farming and making friends with fantastical creatures who then perform a dance off rather than battling. Ooblets boasts a gorgeous art style that’s really pleasing on the eye and the music to the game had my toe tapping all day. Double Fine are on publishing duties here and Ooblets is scheduled to release on PC and Xbox One in 2019.

The Textorcist: The Story of Ray Bibbia

Part bullet hell shmup, part typing game (a la Typing of the Dead) the Texorcist is the latest game from Headup Games and Morbidware. In the game you play an Exorcists who’s trying to avoid the vast field of fire a demon is laying down in your direction while typing out the letters to incantations on screen in order to return fire. There’s 10 bosses to take on in Textorcist, each with their own twist on the typing, a mechanic which is even ingrained into simple actions like opening doors. What’s really nice about this game is that it’s catering to both Keyboard players and game pad players too, offering a rhythm typing method for those during the latter. This game offers a unique combination of genre’s which seem entirely at odds with one another but word on the grapevine is that it’s actually really fun. Look out for Textorcist when it hits PC’s and consoles in 2019.

Pepper Grinder

I was sold on Pepper Grinder by a single Gif that was retweeted into my time line. The art style and the way the game play mechanics seemed to meet in harmonious matrimony was like the gaming version of ASMR for me. I was then fortunate enough to play an early demo build and I was blown away. In Pepper Grinder you play as a Space Pirate captain called Pepper who has an awesome drill called Grinder. The pair have crash landed on a planet and they’re looking for a way out – only this planet isn’t easily traversable. This is where Pepper uses Grinder to plough through the earth like a hot knife through butter in one of the most satisfying game mechanics I’ve experienced in years. This is the joined by a grappling hook that allows you to swing around certain spots and a selection of enemies to defeat in a truly tasty indie game. It’s more than likely that if you’re reading this, you’re already aware of Pepper Grinder but if you’re not, give Riv a follow on Twitter and check out some of the excellent gifs from the game.

>>> Next: Disco Elysium, Void Bastards and more

Sean Davies

Ungrateful little yuppie larvae. 30-something father to 5. Once ate 32 slices of pizza at an all-you-can-eat buffet.

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