I’ve tried and failed numerous times to write about what Hypnospace Outlaw is and what it feels like to play based on my limited time with it. It’s totally unique which makes comparisons either misleading or redundant and when I write down what it is in (a game about moderating websites – that are actually thoughts and dreams – set on a bizzaro alternative 90’s Geocities-esque site, according to the rules of a mysterious task master who’ll pay you in currency you can only spend with him) I feel like I’m having a fever dream. For anyone that experienced that majesty of the internet in the 90’s though – the auto playing songs, the virtual pets, the garish colours, the wordart headers, the “everything centered” layout – it’s like stepping into a window into our glorious/hideous virtual past. Hitting PC’s in 2019 and being published by No More Robots, Hypnospace Outlaw is an oddity I personally can’t wait to experience in its entirety.
Forget John Lewis’ Christmas advert. This Lost Ember trailer is where the emotion’s at. In this game you’ll be exploring a fallen world via the perspective of its inhabitants, transferring your consciousness from one species to the next in order to progress. There’s a wolf to run with, a bird to fly as, a fish to swim as, a mole to dig through the earth as and even a mountain goat to climb mountains with. There’s shades of Rime and Journey shining through here and we can’t wait to get to grips with Lost Ember when it launches in Spring 2019 on consoles and PC.
The Bradwell Conspiracy
Bossa Studios are probably most famous for their games featuring slap stick humour such as Surgeon Simulator and the deeply funny I Am Bread. The studio are however more than capable of creating more serious games as seenn in their upcoming Worlds Adrift and The Bradwell Conspiracy, developed in conjunction with new studio A Brave Plan. In the Bradwell Conspiracy, the player is tasked with navigating the wreckage of Bradwell Electronics after it’s rocked by an explosion. One of the primary mechanics of this game revolves around AR smart glasses, with which you’ll communicate with another survivor called Amber. You’ll relay information and pictures to one another through these glasses, allowing you to solve puzzles and delve deeper into Bradwell to uncover the secrets it holds. We love a good first person mystery game here at Finger Guns and this certainly fits the bill.
The comparisons to Rocket League were obviously going to come for Axiom Soccer, entering the genre of vehicular sports which is dominated by Psyonix’s surprise smash hit. After watching Axiom Soccer in action through – dare I say it – it might actually be an improvement. The main differences here are that instead of cars you’re driving, it’s tanks that fire colourful spurts that propel the ball. As you can see from the above trailer, this means you can put spin and curl on the ball like you could in say pool or snooker. Elsewhere, Axiom Soccer seems far more tactical that its obvious comparator, with barriers raising to stop the ball/player from entering certain zones. Should this game find its way into the hands of the right people, it could explode overnight much like it’s older cousin did. Certainly one to watch out for in 2019.
Degrees of Separation
There’s real elegance to the design of Degrees of Seperation, the upcoming title from Moondrop. In the game you play as a pair of strangers Ember and Rime who control the power over hot and cold. The placement of each character on screen determines the screen split of where cold ends and hot begins, effecting the environment accordingly. It’s a super smart mechanic with a lovely art style that’s come a long way from when I first saw it all the way back in 2014. We’ll certainly be playing this one when it launches on Feb 14th, 2019 digitally on PC and consoles.
In The Valley Of The Gods
How do you follow up a game like Firewatch? Well, for Campo Santo, that involves Egypt, adventuring, a big stage announcement and joining Valve. In the game you’ll be exploring a remote valley in the desert that’s harbouring hidden treasure that “could bring you fame and fortune—or leave you for dead, buried beneath the sands”. Based on the track record of these developers, ITVOTG is likely to be something special, emotionally charged and stunning to look at. Everything we’ve seen of the game so far seems to confirm that and we can’t wait to see more.
Family Man is being described as “Minecraft meets Breaking Bad” and that sounds like a dream come true. In the game, you play as a character who has just lost their job and must find a way to pay the bills and keep his family and the mob (to whom he owes money) happy – but doing so might mean leaning into a life of crime. Head of publisher No More Robot’s, Mike Rose, said “We’re going for something along the lines of Breaking Bad, with some dark humour mixed in with the serious tone. It’s more the moral dilemma of a person being pushed to the edge. It’s up to the player to decide how far they take it”. You’ll be straddling the line between alienating yourself from your family by committing crimes and keeping them safe by paying off the mob with dirty money which all sounds fascinating.
58). What The Golf?
A wise person once said “to play golf is to spoil an otherwise enjoyable walk.”. This is something that developer Triband seem to have taken to heart with ‘What The Golf?’ which is described as a golf game for people who hate golf. The rules are still the same – you have to whack the thing into the thing – but in WTG? The ‘things’ can be anything from a football or a bowling ball, a golf club or a house. Using ragdoll physics and absurdist humour to provide a lot of laughs, this game slapped a big ol’ smile on my face at EGX 2018 and will likely do so again when it launches in 2019 on PC, Mac and mobile devices.
When I first saw the trailer for Atomic Heart, I had to Google to see who was publishing. I audibly said to myself “they’re self-publishing?” upon seeing Mundfish on development and publishing duties, flabbergasted by the fact this wasn’t the product of big publisher funding. How much of this trailer represents the actual game play, I’m unsure – because it looks breath-taking. The art style – The Last of Us meets Bioshock – the visual fidelity – as good as any ‘triple aye’ product from the last 12 months – and the feel to that trailer are all superb and if the finished product carries off even half of that when it launches in 2019 on PC/PS4/Xbox One then it’ll be something to look forward too.
The Stillness Of The Wind
It’s rare that we ever get to play as an elderly character in a video game but The Stillness Of The Wind is a game that’s changing that. In this title you play as a woman called Talma who’s entering her final years and is the last remaining person in her village, her friend and relatives having moved into the city. Here you tend to your goats & chickens, scrape together a living and trade with passing merchants in order to survive, all the while receiving ever more perturbing letters from those that moved away. Maintaining her solitary life, setting up a routine, The Stillness of the Wind promises to be a “quiet meditation on life and loss”.
So, there you have it. 60 potential filled indie games to keep on your radar for 2019. Got another suggestion? Head to the comments section and sound off. Let’s keep this train rolling.