TT Isle of Man Ride on the Edge fails to deliver the thrills. The Finger Guns Review;
Even for people like me who have no interest in the actual event, you will have heard about the Isle of Man TT. One of the most famous events in the world is bound to have developers drooling over the prospect of cashing in, but as is the case with many games with a niche audience it seems to fall a little flat.
To start you off on your road to TT glory you can take part in the career mode, where limited customisation does give the impression that most of the work went into the racing, and parts of the game like this were an after thought. Saying that you do immerse yourself in the racing quickly but on one of the additional tracks to the titular one, starting off on a Welsh Mountain you soon realise that the game is going to be punishing. Accelerating too much around corners or even clipping a barrier will send you flying from the bike, which is realistic as you are travelling at nearly 200 mph but sometimes you will just re-spawn in the centre of the track without leaving the bike which does break the wall of reality which the game tries so hard to build up. The controls can be tweaked for manual gear changes, ABS and other options which allow you to have your say in how the bike is controlled.
The controls are difficult to master but once you have played for a while you manage to get the hang of it, which stops the constant crashing re-spawning. But there is something missing in the game which I can’t put my finger on, it feels like a major element should be there, but I have no idea what it is although this could just be my lack of understanding of bike racing that makes me think this. The races against bots are fun and collisions etc will result in crashes which is good as I hate when games take out that realism.
The game’s graphics are acceptable with the best looking ones used for the environments when you are racing. From crowds and houses to hedges and lamp posts covered in foam, they look brilliant yet as you race you don’t really get to appreciate the detail which went into them. The bikes are copies of actual race bikes and look good with the official sponsors included to give fans the authenticity they would want. The soundtrack seems to be one generic rock song repeated over and over, but luckily when racing you get to escape it and hear the sound of your engine above the wind and crowd cheers.
The online multiplayer looks like it could be fun if there are enough people, but with it being such a narrow target audience, you may be waiting in lobbies for a while. There is the option to have an offline multiplayer but again you would need someone to play it and wait for them to get a hang of the controls etc. The only other option is a quick race which is disappointing as a challenge mode or something similar would have really added to the game.
Overall it isn’t a terrible game, fans should like it enough to be satisfied but casual fans may feel that it isn’t worth their money for a game with so few modes. It will be around long enough to appease people but it could have been so much more.
TT Isle of Man: Ride on the Edge is available now on PS4 (reviewed on Base PS4), Xbox One and PC.
Developer: Big Ben Interactive
Publisher: Maximum Games
Disclaimer: In order to complete this review, we were provided with a code from the publisher. For our full review policy please go here.